Flick Runner (2009)One summer I collaborated with a classmate, Chris Anderson, to create what we envisioned as a very simple but hopelessly addictive iPhone game. For me, it was a chance to test the waters, so to speak, having never worked on a mobile project before. The product became Flick Runner, in which a man on the screen runs through an obstacle course and you can gesture up or down to make him jump or duck. As I do not own an iPhone or an Apple computer, I undertook the role of game designer and graphics artist (butcher) while Chris programmed. Flick Runner was featured by Apple in its app store and peaked at #4 arcade game in Germany and #12 arcade game in the UK. Like many lo-fi iPhone apps, this would benefit from an update in many obvious ways, but it's unlikely that will ever happen. From the app store: Run. Duck. Jump. Survive. What people said"Bravo to the makers they've caused me to waste hours at work on my iPhone." - Someone in the app store "Jump up, jump up, and if you lose, you just explode." - This child "Pleasantly simplistic" - App Spy (who goes on to ultimately give it a pretty bad review) |
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